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Eddie Smith (b. 1974) Is a principal concept artist / visual developer based in Los Angeles, California. 

With over 20 years in the entertainment industry, Eddie has worked for clients/employers like Microsoft, Sony, Bungie, HASBRO/Wizards of the Coast, and many others.

His most notable condributions to franchises are Halo, Halo 2, F.E.A.R. 3, Mech Warrior 4: Vengeance, Dungeons & Dragons, G.I. Joe, and Ryse: Son of Rome. 

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